

MicroVerse
3Cs & UI Design
12
Cinematic Camera as Game Loop
3W
Realtime Onboarding Animation

Custom Third-Person Camera
1
2W

3Cs & Level Design
Event-Driven Camera Offset System
Forced Perspective in Level Design


2.5D Freelook Camera
3Cs & UI Design
1
Cinematic Camera as Game Loop
1W
Realtime Onboarding Animation

3Cs Design
360-Degree Camera Billboarding
Right-Stick Camera Controls in 2.5D


Upside Blues
3Cs & UI Design
1
Cinematic Camera as Game Loop
6W
Realtime Onboarding Animation

Gameplay & Art Design
Gravity Switching at the Gameplay Core
Aesthetics & Camera Intertwined

Perspective-Based Platformer
1
2W

Gameplay Design
Rotation-Based FOV interpolation
Camera-Dependent Encounter Collisions


Tied Movement & Time
3Cs & UI Design
2
1W

3Cs & Level Design
"Time moves with you" Mechanic
Onboarding Level Blockout


Shooter vs Platformer
3Cs & UI Design
1
Cinematic Camera as Game Loop
2W
Realtime Onboarding Animation

3Cs & Gameplay Design
Online 1v1-Concept Prototype
One Viewport inside Another

3Cs Design & Management
Ruins of Fornheimr
9
Voronoi Split-Screen as Gameplay Feature
6W
Characters face their fears when apart

3Cs Design & Management
Voronoi Split-Screen as Gameplay Feature
Characters face their Fears when Apart


















